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flyingangel

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Posts posted by flyingangel

  1. Then everyone will leave as soon as they don't have Tide, Magnus, Ursa, Traxex, Mortred

    Better idea : ban for a short time when a player disconnect, doesn't matter the reason, as a punishment for having suck network / unplug

  2. 35 minutes ago, eco said:

    whenever teams are if autostart or me !start  teams autobalance before game start so !balance is useles

     

    Better like this to prevent abuse.

    Many new RU or TR play good though. I lose many times from new players

  3. You must play online and connect to one of our realm (see home page)

    You must pick in total of 5 skills (3 normal + 2 ulti) at the tavern in top left corner of the map, with the yellow "+" and then the hero

  4. Well said Dream.

    @iElite now dont vk anyone or yes to anything unless they are afk / destroy mate items / mh / lag, no matter how dick he is. Yes means agreeing the bad things with the votekicker and is the same is vking.

    Ex: when 4 people vk one player not FF, I don't abuse power to kick nor !y the player has the right to play and prove himself. Lot's of time we won like this, when one person doesn't lose hope

    It's boring to win a game to increase score without challenge.

    Ady_dota call me mh all the time and always blame me for bad things but I dont kick him.

  5. Added lots of supports for Spire. Need testers.  For each Spire equiped, damage, aoe and stun duration is increased :

    Kunkka Torrent, ghost ship -- OK
    Undying Tombtone -- OK -- need improvement
    Bane Fiend Grip -- OK
    Lina dragon slave, light strike -- dragon slave broken, skill is not launched, no animation, light strike not work
    Prophet ulti -- OK
    Enigma ulti, Midnight pulse -- ulti is broken it stopped right after like 0.5s 
    Rylai Crystal Nova -- OK
    Earth Fissure -- OK
    Warlock Golems -- OK
    Nerub stun
    Dragon knight Breathe Fire
    Jakiro Dual Breath, Ice Path and ulti -- OK Dual Breath
    Puck Illusory Orb and Waning Rift -- OK Illusory Orb
    Ogre Magi Fire blast, Multi Cast (missing) ? -- Fire blast OK
    Tinker Lazer -- OK
    Sven Storm Hammer -- NOT WORK
    Tiny Avalanche (1st)
    Omiknight Purification -- OK
    Vengeful Magic Missile
    Lion Earth Spike, Hex -- OK earth spike
    Rhasta Ether Shock, Hex, Mass Serpent Ward -- OK Mass Serpent Ward
    Ezalor Illuminate (reduce channel time by 2 in the beginnning and for each spire add range and damage)
    Luna Lucent Beam - OK
    Mirana Starfall -- OK
    Kunkka Torrent -- OK

     

    2nd dev ------------------------------------------------------------------------

    Assassinate now follows spell damage amplification rules
    Dark Seer ion shell : x2/spire
    Undying Tombtone -- Zombie is still too weak, add +50% AS/Spire and spawn speed divide by 2 each spire. Spawn speed 2.3 zombie/s if 6 Spire
    Ezalor Illuminate -- infinite channeling time as well as damage. 200 dmg/s at level 4
    Enigma ulti -- no longer channeling, work as free disable like Naga ulti
    Oblivion Nether Blast : x2/spire, now supports spell amplifiers
    Midnight pulse : Damage increase by 150% per pulse. Ex if each pulse enemy lose 12% hp => 12*150% = 18%. This is a percent damage
    Phoenix ember : x2/spire
    Rocket Flare (landing aoe dmg) now supports spell amplify
    Multicast is now available for pick, works only for ogre's skillset right now

     

    Yellow = need tester

    Working state as of 28/01/2017

     

    Reminder for each Spire:
    - direct dmg skill => x2 (200%)
    - continous dmg over time => x2
    - percent hp/mp damage => x1.5 (150%)
    - increase AOE if possible => x1.5
    - increase stun/lock/disable duration by 0.5s each if possible

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